Working Hours: 9am - 6pm
Working Day: Weekdays (WFH)
Working Location: Bangsar South
Company Background: IT/Tech Firm
Salary Range: RM4000 - RM5500
Job Description:
• Responsible for all phases of UI/UX work for games and software products from conceptualisation, prototyping, detailed design, usability testing and implementation.
• Gather and evaluate user requirements in collaboration with product managers and software engineers.
• Tackle design challenges and requirements efficiently through user-centred design solutions, while also balancing with business needs.
• Illustrate design ideas using storyboards, process flows and sitemaps.
• Develop wireframes, mockups and prototypes that clearly illustrate the appearance, functions and features of games, software and applications.
• Create visually appealing, user-friendly, consistent, and crisp user interface elements (e.g. navigation menus, search boxes, buttons, tabs, widgets, icons and animation etc) for games and software products.
• Present design solutions that can be seamlessly integrated into current frameworks while being scalable.
• Contribute to define the overall art style and artistic direction that caters to the clients’ needs, and technical documentations.
• Working closely with Creative team members and cross-functional teams including Product Team, IT Team and Mobile Development Team to implement innovative solutions.
• Validate design with data and play tests, gather feedback from software testers and users to improve the usability of games.
• Troubleshot and find solutions to solve UI/UX problems (e.g. usability, findability, responsiveness).
• Refine and adjust games’ UI/UX layout based on user feedback.
• Present key UI/UX design ideas and concepts clearly and persuasively to various stakeholders for group's evaluation and consideration.
• Conduct user research to keep up-to-date on the latest trends and influences in UI/UX for games and beyond, and sharing the findings with the team.
Qualification:
• Diploma or Degree in Design / Visual Communication or related discipline.
• Over 3 years of related UI/UX design work experience in fast-paced IT industry. Experience in designing gaming UI/UX is a plus.
• Proven experience with the end-to-end UX/UI design process spanning user research, wireframing, high-fidelity mock-ups, prototyping, testing and iterations.
• Good understanding of UI/UX flow and functional design.
• Well-rounded sense of UI/UX design and a good grasp in colours, composition, and layout. • Familiar with design and prototype tools such as like Sketch, Figma, Axure, Zeplin, Flinto, Adobe After Effects, Photoshop and Illustrator etc.
• Good multi-tasking and time-management skills, with the ability to prioritize tasks.
• Possess a great sense of team spirit and willing to go the extra mile to accomplish goals as a team.
• Excellent communication and presentation skills to various levels of stakeholders.
• Sharp attention to detail and organised in your work approach, you are able to swiftly address any design problems that arise during design roll-out.
• Mastery in component based design
• Experience in Illustration / Animation is a plus.
• Understanding in html and css is a plus.
• Candidates who are fluent in both Mandarin & English are preferred. Candidates fluent in Mandarin preferred as role requires candidate to deal with Mandarin speaking clients.